![]() Well, but that's just about Tetris, maybe you had a more general idea.īye, Olaf. I also once had the idea to make a physically correct tetris, but somebody has dnoe that already: Today you can find source code for such things. ![]() ![]() It's not that hard to do a strategy and it could even play better than oneself, as it doesn't fail one off sometimes, you could even vary strategies for best points or keeping the pile as low as possible. If you'd do that today, 1000 would be many magnitudes too low to be a good value to start with.ĭoing an automatic Tetris playing is a bit more challenging, though I also often thought I could do such a thing while playing. It was doing nothing, really an empty loop body, but an upper limit of 1000 was enough to slow the game down to playable speed. The color palette will contain only two colors. A transparent or inverted pixel may be either black or white in color. In particular, it mentions the following: A monochrome (1-bit) icon or cursor will contain only four possible pixels values: black, white, transparent, and inverted. ![]() The difficulty level of this tetris clone was increased by having wait loop with a decreasing number of iterations. The CUR file format is explained in reasonable detail here. I had my math background help me with figuring out matrix multiplication to do the 90° turns of tiles. I once programmed a Tetris on one day in BASIC on a 386 DOS laptop. Are you yet close to retirement or already retired now, Mike? ![]()
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